Students participating in this project will be trained in the fundamentals of both Python and storytelling to create a text-based adventure game.
This Self Study Pack is divided in to four topics. The first topic will cover the fundamentals of Python Programming as it pertains to game design and help you plan your game.
The second topic will explore the fundamentals of storytelling, including character and structure, so you can develop a framework for your game world.
The third topic will take a closer look at the mechanics involved in game design, and the final topic will explore further writing techniques to finish the story you want to tell within the game.
After you create your game, you should submit it at the end of this pack. It will then be entered into a competition and a winner will be selected bi-annually. See the appropriate Sprint for details.
The second topic will explore the fundamentals of storytelling, including character and structure, so you can develop a framework for your game world.
The third topic will take a closer look at the mechanics involved in game design, and the final topic will explore further writing techniques to finish the story you want to tell within the game.
After you create your game, you should submit it at the end of this pack. It will then be entered into a competition and a winner will be selected bi-annually. See the appropriate Sprint for details.